You can still see the remains of some . The Golden Harp Inn in Sea Ward of Waterdeep The current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of average height. The Sea Ward of Waterdeep was the wealthiest ward in Waterdeep and located in the northwest of the city. The Unicorn's Horn. The Sea Ward of Waterdeep was the wealthiest ward in Waterdeep and located in the northwest of the city. Banshee at Bay; Broken Lance; Dacer's Inn; Fiery Flagon . Pilgrim s Rest: Inn (4c•4a). A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. Taverns The Raging Lion. It also contains some of the city's largest temples. Waterdeep Singing Sword House of Two Hands Golden Harp Coin Alley Castle Ward: Hlam Icelin Tearn Qtho Delcourt Thear Chessar: Djarrus Gost Marta Fuoco: Ezabeth Bangannoch: Church of Sune: Heartwarder: Cleric: Clergy: Waterdeep Ivory Street Wyverns Rest Golden Harp Temple of Beauty Stormstars Ride River Street River Square Salabar Street . Wealthy inns and Boarding Houses. Mercenaries. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. Golden Harp Inn-Inn. Golden Horn Gambling House . { name:"The Gentle Rest", color:"#FF0000", x:2583, y:4175, txt:"<p>The Gentle Rest is an old, large, comfortable inn where it bends to meet Waterdeep Way. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . The Wandering Wemic: Inn (4c•4a) Maerghoun's Inn: Inn (4c•4a) (Central Street of the Singing Dolphin) Dacer's Inn: Inn (4c•5a) Golden Harp Inn: Inn (3c•4a). Tor's Ridge | Characters | Obsidian Portal Sea Ward | City of Splendors. Dungeon of Madness ... The Golden Harp Inn, Waterdeep. Waterdeep interactive website import to Foundry VTT (First ... It also contained some of . The Golden Harp Inn, Waterdeep. Raflar's D&D Resources The Raging Lion. Banshee at Bay. The Fiery Flagon-Tavern. Sated Sailor-Tavern. Gounar's Tavern-Tavern. Broken Lance. Wyvern's Rest (inn, 2 floors) 3: Selchoun's Sundries (business, 2 floors) 4: Golden Harp Inn (inn, 2 floors) . The current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of average height. Gondalim's. Inn of the Dripping Dagger. The rich and the powerful reside or run their businesses here. We would like to show you a description here but the site won't allow us. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. . Wealthy inns and Boarding Houses. It also contains some of the city's largest temples. Safehaven Inn. Fiery Flagon. Leosin was impressed that the group had survived two encounters with the Snail's minions, as well as all the other difficulties they had faced. Inns & Taverns. The ward contained the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. If one is not noble, and not a "swinger" or diplomat, but . In the quite Crystal Heights neighborhood on the east side of the Sea Ward, on Skulls Street and Copper Street. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Gondalim's. Inn of the Dripping Dagger. Sapphire House. Inns, Taverns, and Alehouses | City of Splendors. Dungeon ... Pilgrim s Rest: Inn (4c•4a). . Dacer's Inn. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. Geography The ward contains the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. Inns & Taverns. Golden Harp inn. Maerghaun's Inn. The Unicorn's Horn. The Sea Ward was officially included as one of the official wards of Waterdeep in the Year of the Crumbling Keep, 1276 DR, together with the North Ward. It was owned by the Mhaerkoon family: Buldegas Mhaerkoon and later his daughters Asanta & Baerill. The Sea Ward of Waterdeep is the wealthiest ward in Waterdeep and located in the northwest of the city. The name "Waterdeep" evokes feelings of wonder, awe, and envy. Pilgrim s Rest: Inn (4c•4a). It contains most of the large temple complexes found in the City of Splendors, and many large private villas of the noble families and the very rich non-nobles. It stood right next to the ferry slip, and close to the center . A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. WATERDEEP - SEA WARD. Pilgrims Rest: Inn (4c•4a). The Wandering Wemic: Inn (4c•4a) Maerghoun's Inn: Inn (4c•4a) (Central Street of the Singing Dolphin) Dacer's Inn: Inn (4c•5a) Golden Harp Inn: Inn (3c•4a). The Silken Sylph Golden Harp inn. Notable Locations. Golden Harp Inn: Inn (3c•4a). The Sea Ward of Waterdeep is the wealthiest ward in Waterdeep and located in the northwest of the city. The Silken Sylph Raflar's D&D Resources. The ward was delimited by the Trollwall on the north and west, by Julthoon Street to the south, and by Shield Street to the east, extending to the High Road north of Vondil Street. Golden Harp Inn: Inn (3c•4a). Gounar s Tavern, a brightly lit, expensive place that s more a showcase for Waterdeep s high society at play than a tavern; Sea Ward. Leosin was impressed that the group had survived two encounters with the Snail's minions, as well as all the other difficulties they had faced. Notable Locations: Inns & Taverns. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). The Wyvern Watch Inn was an inn located in the city of Wheloon in Cormyr. Pilgrims Rest: Inn (4c•4a). Sapphire House. They gave a full report to Leosin about both the Cloud Giant attack on Nighstone and the Zhentarim activity, including their ambush on the way back to Waterdeep. Aristocratic Inns and Boarding House. In the quite Crystal Heights neighborhood on the east side of the Sea Ward, on Skulls Street and Copper Street. The Golden Hammer Inn was a seedy nondescript inn in Waterdeep, circa late 14th century DR. When the warlords and pirates of early Waters Deep gained enough gold, they built fortresses on what used to be fields of grass tousled by sea wind. Father x 1 Fighter x 2 Firbolg x 1 Fishing x 1 Fritillary x 1 Gang x 4 Gardener x 1 Gillian's Hill x 2 Gnome x 1 Golden Harp Inn x 1 Golden Oak Inn x 1 Grinning Lion x 1 Half Elf x 9 Half Orc x 2 Halfling x 4 Hand of Yartar x 2 High Elf x 1 High Lord x 1 High Lord's Manor x 1 Human x 1 Illisen's Daughter x 1 Invocatorium x 2 Jailor x 1 . Although it is not the largest city in the Realms, the City of Splendors is the most famous and cosmopolitan metropolis on the continent. Pilgrim s Rest: Inn (4c•4a). The Sea Ward stands proud on the high ground above Mount Waterdeep's sunset shadow. The Sea Ward was officially included as one of the official wards of Waterdeep in the Year of the Crumbling Keep, 1276 DR, together with the North Ward. Since the early 1300s DR, this inn has been known for the illusory golden harp that appears briefly, on random evenings, 8) …floating in midair near the ceiling of the common room (in the same central spot, though if this spot is deliberately occupied, it will appear nearby) to sing and play ancient Sword Coast and Savage North ballads by . The ward contained the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. Golden Harp Inn - A two story inn that features a magical harp that sings ballads to the patrons . Dacer's Inn. The Golden Harp Inn, a comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. Maerghoun's Inn-Inn. The Pampered Traveller. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Notable Locations: Inns & Taverns. Geography The ward contains the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. Banshee at Bay; Broken Lance; Dacer's Inn; Fiery Flagon . Fiery Flagon. They gave a full report to Leosin about both the Cloud Giant attack on Nighstone and the Zhentarim activity, including their ambush on the way back to Waterdeep. The Wyvern Watch Inn lay at the western end of the Wyvern Ferry over the Wyvernflow River, opposite its rival, the Lantern Inn and Boathouse on the other bank. Xanathar guide 1 allows the such everything to be killed blurring an virtual resulting pdf. The inn's main distinction was a trapdoor that opened into the dangerous and monster-infested sewers of the City of Splendors. Safehaven Inn. The House of Purple Silks-Festhall. Sea Ward lies to the north and west of Castle Ward, all along the seacoast. A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. Gounar s Tavern, a brightly lit, expensive place that s more a showcase for Waterdeep s high society at play than a tavern; The inn has five floors and a stable located on an alley behind the inn. Golden Harp Inn - A two story inn that features a magical harp that sings ballads to the patrons . Dacer's Inn. In the late 14th century DR, the Golden Hammer Inn became a hub of operations for a group of heroes from Silverymoon who arrived at Waterdeep on the call to arms placed by the . A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). The Golden Harp Inn, a comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. Google's free service instantly translates words, phrases, and web pages between English and over 100 other languages. The Pampered Traveller. Lodging. Broken Lance. Dacer's Inn. A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. Maerghaun's Inn. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). Taverns The ward was delimited by the Trollwall on the north and west, by Julthoon Street to the south, and by Shield Street to the east, extending to the High Road north of Vondil Street. { name:"The Gentle Rest", color:"#FF0000", x:2583, y:4175, txt:"<p>The Gentle Rest is an old, large, comfortable inn where it bends to meet Waterdeep Way. Castle Waterdeep-Thick-walled stronghold that broods over Castle Ward from the flanks of Mount Waterdeep. Aristocratic Inns and Boarding House. Notable Locations. Since the early 1300s DR, this inn has been known for the illusory golden harp that appears briefly, on random evenings, 8) …floating in midair near the ceiling of the common room (in the same central spot, though if this spot is deliberately occupied, it will appear nearby) to sing and play ancient Sword Coast and Savage North ballads by . A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Periodically, verification dungeon was so used, and much. Banshee at Bay. Pennants and banners are often hung and . The inn has five floors and a stable located on an alley behind the inn. It also contained some of . The Broken Lance-Tavern. Current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of height... 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